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Bad Company 2 R15 Patch

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imageDICE has announced that the delayed PC patch is finally here, and it’s quite an important patch: dozens of fixes and updates make the patch weigh at almost 500 MB. The full list of changes for the client side:

 

 

 

  • Admin Interface – fixed the player.onKill spam that occasionally happened
  • Admin Interface – ensured that player.onJoin events always report the player name
  • Admin Interface – events triggered when people spawn
  • Admin Interface – much more info on kills
  • Admin Interface – detailed stats are reported at end-of-round
  • Gameplay – Various minor level bugfixes
  • Gameplay – Helicopter handling has been tweaked
  • Gameplay – Weapon tweaks have been implemented based on PC public feedback
  • Gameplay – Tracer dart gun speed has been changed from 300 m/s to 200 m/s
  • Gameplay – Fixed technical hang when a crate was armed outside of the combat area
  • Gameplay – “Victory is near” message was shown for the wrong team on Valparaíso, this has been fixed
  • Gameplay – Countermeasures can be fired when driving a helicopter
  • Gameplay – The brightness of the pilot view in the Russian helicopter has been reduced
  • Gameplay – Advanced Spotting scope works better
  • Gameplay – Knifing people in the back works again (we backed out the change that we had done for Server R11)
  • Gameplay – Hit box for moving targets expands based on the speed of the targets movement
  • Gameplay – G36 now has crosshair when in Hardcore mode
  • Client – Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
  • Client – Fixed some crashes
  • Client – Toggle/hold crouch is user controllable
  • Client – Toggle/hold zoom is user controllable
  • Client – Vsync bugfixed for DX10/DX11
  • Client – Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
  • Client – Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in “EOR- unlock progression”-screen
  • Client – New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
  • Client – Improved Play Now functionality
  • Client – Removed K/D ratio and Skill Level filters in the leaderboards
  • Client – Any points you get while being dead will be added to your score
  • Client – Reduced negative mouse acceleration
  • Client – Increased health on the Cobra to match other vehicles
  • Client – More informative disconnection/kick reasons
  • Client – Support for Map Packs so PC gets future VIP maps at the same time as consoles
  • Slightly increased the damage of the UZI at long range.
  • The AKs74u now has more felt recoil when aiming.
  • The G3, VSS, and all SemiAutomatic rifles now settle slightly faster between shots when aiming.
  • The PKM, Type 88LMG, G3, An94, and 40mm shotgun have returned to their former glory.
  • Increased the damage of the MG3 to bring it in line with the rest of the LMGs.
  • Fixed a bug where the Saiga12 with slugs would do too much damage at long range.
  • Fixed a bug where the SVU would do too little damage at long range.
  • Fixed a bug where M95 rounds would not kill armored targets with headshots.

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